A week ago, the time had finally come.
I put a build of the game with nothing apart from the main menu and the first chapter on my iPad Mini and presented it at the Comicsalon Erlangen for people to try out!
I already had several friends play the Twine version of the first chapter, and I used to pass early game versions around on my Android phone a long time ago, but people you know are of course always a bit more gracious than strangers…

A little paper sign with the words ‘Test our text adventure’ invited the people to simply click on “New Game”. It was fascinating to see how much children’s necks can twist in close proximity to something digital as they walk by, which of course is not the main focus of the Comicsalon.

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The conclusion: I am SO relieved!
The simple concept was enough to really captivate those who dared to play and to make them smile in between. On top of that, people immediately understood how to play and where to tap – apart from an older gentleman who relentlessly tried to swipe the first page…
I’ve decided to be less worried from now on (I’m a pro at worrying), and just finish everything the way I had planned.

I’m working on the final design of the endings/achievements, in a week I’ll post the first non-spoiler examples.

Caro!